Absolutely terrific game. Tbh, the levels were generally quite easy to go through! Yes, the jump in mid air was discovered by accident, but proved useful, especially against certain bosses! The only criticism I would say is that it was a game that should allow 1) large screen mode, 2) custom made maps, 3) A TRILOGY!
By chance, I forgot to log into new grounds and my achievements were not registered and so I redid some of the levels. This is where I would criticise the fact that you have the achievement, 'Perceverance' (which is spelt 'perseverance' btw) described as the 'third part 1 of the lost level'- IT ISN'T! I spent a day trying to get the last achievement, thinking it was room 3 with the boss! Although this may be a minor detail for some, it mattered to me, especially if your looking for that one final achievement! :D
Bear in mind however, judging the whole game? It was v v good. Music was perfect, the animation of the monsters, movement of hero and bosses, all created to perfection.
The best part of this whole game? It reacted to every move I wanted to do. I jump, character jumps, I dodge a fireball, character dodges fireball. In other words, the game was well designed and most importantly RESPONSIVE.
Sometimes, there are platform games that are SOOOO frustrating, not because the platform is hard, but because the design and mechanics of the game make the game UNBEARABLE. This however, was a pleasant surprise and this will probably be one of my fav, other than mega man and supermario of course!
Will there be more games?
Will there be an animated version to explore the story further? It feels slightly unfinished. Weirdly, in terms of story plot, I'm confused, yet I kind of get what the story means...strange... :S