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Bloody Way

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Author Comments

Grab the stick and try to carry him as high as possible. Avoid spikes and lasers. Hitting any of them will cause losing stick's body parts and it will start bleeding. When the stick is out of blood, you lose the game.

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this game seems not very cool at first, but then it prove to be addicting and fun to play.

surely the graphic could be improved and maybe you could add more different killing machines, as well as bonus and malus. but it's not bad even as it is now.

the only thing is that you should reduce the speed of the bleeding to death, because every time you get hit, you're likely to bleed out before finding a medical pack. this thing of the bleeding is a cool detail, but as it is now it seems a bit useless.

good work though! can't wait for a new improved version! :)

I liked it more then i thought i would haha. but as soon as i reached 400m it started to lag for some reason is that a optimisation issue?

mapacarta responds:

Well to be honest, I never reach 400 m :) I like killing the guy more, instead of playing the game.

It is probably an optimisation issue, I don't have enough patience to make it performance friendly.

Interesting little time waster, not much to it but that's the point. Had more fun killing the guy than I did trying to keep him alive sadly.

The music could have some more to it sadly to keep you going.

mapacarta responds:

Good point. In most of the time, I found myself trying to kill the guy in different styles instead of trying to survive.

SUGOI(Not really...)!Well if its ragdoll it would be GREAT!

mapacarta responds:

Well I am not a physics fan and also don't know much about. I always prefer to use my own codes :)

Like the fact that losing your head is insta-death. Not too shabby.