A Unity game that feels unfinished. Include better graphics, more interaction, and fun.
This game is a sequel to our first game, “Mr. Pigu’s Swing Adventure”. Mr. Pigu has to earn money in Downtown City so he can buy a rocket, get to the moon, and rescue his girlfriend, Ms. Piga, from the evil Professor Jumbrot! Complete jobs around the city and gamble to earn money.
A Unity game that feels unfinished. Include better graphics, more interaction, and fun.
Why did I fall of the world where is the city?
Some direction would be nice. "Find a rocket" but being able to explore the world in 360 degrees doesn't make a good game start.
Faster walking would be nice too.
Other than that, pretty decent game.
Nah. Just a 3D showoff. It would work just to demonstrate what Unity can do, but as a game it sucks.
Btw. Put some control instructions in description.
Sorry you weren't satisfied with our game. We are a small group of high school students who spent over a year collaborating on this with each other, and I can honestly say that we put our hearts into making every part of this game. While it was more of a learning experience than anything, we were not thinking "I wonder how I can show off the features of the Unity game engine?" as we made it.
Cool idea. A little input to maybe make it more engaging, try making earning money at "Company" and "General Store" a minigame or something a little more interactive, like at the theater. Also, it can get a little annoying when you try and walk by a character and they just open dialogue with you. Maybe add an "interact" key, like you have an"E" for Enter key for doors. I also would like to see more than just slots at the casino!
Thanks for the thoughtful review, we wanted to add a lot more interactivity and mini-games (and fix the issue with the as well) but, alas, we ran out of time. More ways to gamble would have been fun as well.