I only have a question:
How do I play as the warrior? It seems like it is not unlocked.
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Dungeon Deadline has been made by Orni for Ludum Dare #27 End of August 2013. The game has been quite popular on Newgrounds and we wanna thank the NG community for that.
We have decided to put a 1st Anniversary Version with new levels and monsters out. We hope you will enter the deadline dungeons again and waste some of your time with the game.
Loot as much gold as you can within the 60 second deadline. Upgrade your weapon, armor and speed and finally face the evil Dragon.
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Controls:
- Arrow-Keys or W,S,A,D to move
- Click or Hold Left Mouse Button to Shoot
- Mouse to Aim
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Bug fixes and changes since first Version:
- Level jumping bug fixed
- Gameover bug fixed
- Dragon health bar added
- Dragon changes starting positions
- mute Sound
- GamerSafe Highscores added (updated version had Mochi Scores but Mochi is dead now)
- NG Medals
- new Enemies added
- "secret" passages and chambers in each level
- 2 heroes locked at start, complete the game with each hero to unlocked other heroes
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Dragon:
There have been complains that the Dragon is unbeatable. You can beat the Dragon with all 3 heroes. But if you do not have the nessesarry upgrades you will not be successful. You also need to figure out a tactic to beat it.
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Credits:
- Engine & inital Game by Orni: http://www.ludumdare.com/compo/author/orni/
- Level Design & inital Game by tnk: http://flavors.me/tnk
- Sprites & Graphics by Oryx(RTMG) : http://oryxdesignlab.com/
- Music by Landon Podbielski: http://www.wonthelp.info/highres.html
- Anniversary Version Level Design and Changes by Snakep: http://www.rpgthegame.com/dungeon-deadline-anniversary.php
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NG Medals:
- Please note the most dfficult medal is to fully upgrade the armor, weapon and speed of a hero. Its possible but its not easy. You will need the Warrior to get this Medal. You also need to figure out the best path to collect the most money for each level.
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Thank you NG community for supporting the initial game, hopefully you enjoy the new levels and enemies.
I only have a question:
How do I play as the warrior? It seems like it is not unlocked.
I liked the game's idea, but even after I got all of the weapon upgrades, I couldn't beat that dragon.
I tried several times, but the closest I've ever gotten is about three quarters of his health.
Sometimes I didn't even care about dodging, but that didn't help in the slightest.
If you could lower the health on the dragon, I'm sure this game would be a lot better.
Hi,
thank you for your feedback.
If you have the right tactic you can beat the dragon.
cheers
J
Awesome game, although the first boss seems to be a bit too hard, or maybe I just suck. Anyway Great game keep up the good work!
I have a Love/Hate relationship with this game. I favorited this game because i love it. The Graphics, the music, the fighting mechanics, upgrading.. its everything a dungeon crawler that ive been looking for... but the deadline part kills me. i dont like that i have to basically "Start over" on a new floor after 30 seconds of killing and collecting. i would enjoy it so much more if i could clear a lvl before continuing. How was i supposed to kill that dragon in 30 seconds while dodging and we both moving around? Maybe if i put all my money into Damage upgrades? but whats the fun in not being able to choose a different upgrade cause i HAVE to have my damage upgraded to full to even be able to get close to killing the dragon in 30 secs? This is an AMAZING game dont get me wrong, but my personal opinion is that it would be so much better if it gave more time to explore, not rush blindly shooting in every direction to get treasure for upgrades. Keep making games tho, im supporting u 100%
Hi,
thank you for your feedback.
Iam just responsible for the level design, bugfixing and the release of the Anniversary Version. The first Version and the engine is from Orni and you can find the first version under "Dungeon Deadline" here on newgrounds.
Iam happy to consider your points. It would basically mean to throw the deadline concept away and move toward a more "classic" dungeon crawling concept. I will talk to Orni about that maybe its possible to release such a Version in the future.
The dragon is not easy but once you know the trick you can beat it rather fast with the archer and the mage. If you need help i can send you the link to the youtube video i made for the game. Feel free to send me a pm via newgrounds and ill send you the link.
cheers
J
hard at first but you get get the hang of it.