First off is at the VERY beginning, before it shows the first character, there is some horrible lag with the snow and the scrolling floor (do you trace bitmap any of your backgrounds or floors? If so, that is a big NO in sprite animation because of how much lag it can cause). The music was fine until the fight started, at that point it got rather boring and unfitting for a fight. The fight really didn't have much flow to it and didn't really seem to have the feeling of an impact for each hit. Some movements went by far too quickly so have to determine what's actually usable and what the viewer will be able to see and comprehend.