I was enjoying this game. In a lot of ways it re-imagines the idea of platforming.
But I've hit a strange bug: on level 18, there is a steady stream of bullets coming out of the gap in the wall above the key. The level is un-winnable this way. I checked the walkthrough, in it these bullets are not there. Was the game hacked?
I'll try reloading, but I'm not sure it will help.
Fun enough. Some timing is so precise, it was frustrating. That said, it was all do-able.
Still, same notes:
- 20 levels is just about the time I would stop playing it is not the last level
- What is the logic of the wizard using magic on the knight just so the knight can storm the castle?
- Minor Spoiler:
The game has a into (good), but where is the ending??(No good)
It plays about as well as your average gravity game. Nothing too new or interesting, but it prompted some fridge logic. Why doesn't the knight just get another sword? And why does the wizard want the sword anyway?
To be honest, I only played the first few levels. It's fun, but it's about as engaging as a brick wall. Sorry.
Good puzzle game, although frustrating at times!
Was maybe wondering if there was capacity for an enemy you could physically fight en route to the exit?
All in all though, a charming game.