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Gravity Array

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An enemy has appeared in the galaxy known as the Gigas, giant sentient machines with immense power. With the power to create machines, they amass an army to conquer the known galaxy. These Gigas have been destroying planet after planet and the only one who can stop them are the Hunters. Take control of the Hunter who just lost his home and help him exact his revenge by using the power of gravity.

Update Version 1.1
I fixed some spawning issues and made the game a little bit easier at the beginning. I also added health pickups to the game.

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Awesome game, i like the concept. If space invaders was to be remade, this would be it, very cool!

aldynfriends responds:

Haha thanks, I never been compared to space invaders so I find that awesome! It will be a while before I can make a game as great as that.

a decent concept

but the execution is massively flawed.
in a game in which the enemy can pop in, ON YOU, that amounts for utter misery, and frustration.
Second THERE IS NO WAY TO ATTACK! With out having the scarce meteors or deadly missiles be captured, but when you have to dodge lasers and enemies popping in on top of you this makes for an badly broken game.

You cant even aim this thing it swings wildly and has no predictability other then it will be let go of.
This concept could be made so fun if you could grab ANYTHING (limited of course) or have an upgrade that allows you to lurch your enemies about using gravity.
Or increasing the size of your gravity well slowly making you this devastating and fun force to play.

Just think about it being able to have that kinda power but still be worried that you can still get hit by the endless amounts of things being thrown at you.

As another note most bullet hells are meant for precise twitch reflexes in which getting hit i is instant death but this hit point is small, instead you only added a three hit then GAME OVER limit.
No one is gonna wanna play this long i would try tweaking things to make this more fun and less frustrating to play.

One star for effort, as there is some effort here.

aldynfriends responds:

Thanks for the feedback. Currently, I am working on the spawning issue as we speak. As for grabbing everything (with limitations) that was the initial plan but most people who tested the game thought there was no challenge when it was implemented. The small ships are catch-able however and was told that it was very fun to be able to catch and throw them. As for the bullet hell lives issue, we didn't have enough time to be able to give the player lives like in most other bullet hell games so we went with giving the player 3 hit points so that they don't die instantly. Hope that answered most of your concerns.

Cool game! Just change the spawing. its kinda strange if the enemies spawn insdie of the screen. And it would be great if you could fly out on the left side as you miss alot of asteroids because of the left border.
I like the concept! Great Idea!
uh, and another one: better change the html file to black background in the unity export, it looks much better if you upload it to newgrounds.

aldynfriends responds:

Thank you so much! I am currently working on the spawning issue for the next patch. The html background will most likely be changed as well.

it was good pretty basic but fun

aldynfriends responds:

good enough for me!

Nice one... keep working!! :P

aldynfriends responds:

haha I will thanks!

Credits & Info

Views
2,732
Votes
6
Score
3.10 / 5.00

Uploaded
Jul 28, 2014
3:23 PM EDT