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A game full of mini games,
i would need help in making more lvs if any of you gets an idea and want to share please tell
it's full of stars!!!!
This game is very basic. While the controls are tight, there isn't much by the way of gameplay. I like the concept of having to buy extra lives from the store, but I feel that it needs a lot more added to it to be sufficient in keeping me entertained for long.
yea the idea is to make more lvs but i just dont have an idea now when i get some i will update the game, i just started to learn unity soo this was like a test(learning game for me)...
I wanted this to be better...
Sadly i now that i have, I can see this going nowhere i don't want to see it finished.
Controls: WHOA NELLY! Calm down on the turning, you can practically teleport, left and right.
Jumping is floaty and slow, as well why do you need it? Both levels are the falling shit level.
Gameplay: very limited, i get that the creator wanted to create... something to do with mixing mini games in a hub world type thing but by god is there so little even here.
As well the game doesn't ever end, how do you win? I know how you lose, but fuck man how do you win?
Music: there isn't any.
Art: VERY simple, with little to no inspiration.
There is too little to have posted this yet, its an alpha project, but i don't see anything in it that could add ANYTHING. But this reeks of experimentation for someones first game.
I don't see how this could be better, or interesting, but eh i have been wrong before.
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