It was an interesting game but easily mastered.
If you are planning anymore of these types of games, here are a few tips that should help you along the way.
Add more flair to your games by using objects that make the ball bounce. In addition, you can use ice or fire if you so choose.
When you are designing the levels, make sure you do a test run and see if the ball truly does go from Point A to Point B. Unlike Level 9 of the game, I used one of the turbo blocks at the exact spot where the ball would drop, and thus, the planned path becomes unnecessary.
Try adding some music and some more sound in your games. Deliver a triumphant noise when the ball finally reaches its destination.
I do hope these suggestions help you in developing future games. I thank you for your time.