glitch. all you really have to do is hold the space.
Unfortunately, I don't quite understand what you are saying - you won't get far by just holding the space button?
This is an interesting avoid'em' game. The only problem is that their are too many situations where it is impossible to avoid the clouds. Also, a life bar would be useful but is not necessary. Good job.
I think the "impossible situations" only arise when the clouds really speed up... But the game does get impossible after 100 km or so.
About the life bar - if you get hit, you lose your boost power temporarily - and it get's back gradually over time, so there isn't no "life" in the first place. I find it to be an interesting mechanic, but the game should be designed in such a way as to make that clear.
Thanks for the comment!
A decent game, managed to keep me mildly entertained most of the time(a total of two minutes before i got bored.) For it be good there would need to be music, more difficult (more clouds, or more sensitive controls). The idea of a light in front of the plane is solid, if the clouds were harder to see than it could come in handy. A set distance to complete would be better than unlimited.The gameplay is not good enough to stand alone, there should be other features, turning it into an airline management game with good flying would be awesome. When it boils down, not that bad.
Great, useful review.
The idea is to tune the gameplay to the point where it would keep you entertained a bit longer (I guess HARDER is the right way to go), then add features, consistent with the minimalistic design and seamlessly integrated into the game - no menus, popups or anything. A tough task, but I'm confident I shall manage it. There's a long way to go, though.
Again, very helpful review. I thank you for your time.