A nice minimalist art style and background music that doesn't interfere with the gameplay were both nice touches. The difficulty was good, the controls were a little floaty at times for my taste but didn't impede my enjoyment save at times for the wall jump. That said, I found myself wanting to enjoy this game more than I actually did. My experience may not be representative but I found whenever new assets spawned, either regular projectiles or buzzsaw projectiles I experienced input lag. Levels 17 and 22 in particular I found nearly unplayable but this is likely resolved by having a better computer. Level 18 has a minor bug where if you downward dash into a buzzsaw at the start you will spawn in the floor and be unable to move, easily resolved with the restart level button but I thought I would mention it. I would also criticize the choice to use blue projectiles against a blue background which leaves them nearly invisible at the top of the screen, level 19 has an example of this. I personally had a hard time adapting to the wall jump controls, my instinct was always to move away from the wall and attempt to jump rather than jump and then correct my trajectory, practice helped resolve this but it really broke game flow for me before I mastered it. Finally, the GamesOnly.com logo in the top right can feel downright invasive in levels in which the screen doesn't scroll and you are forced to play in that area, once again this was highlighted for me by level 19.
All in all, the game is solid and does tribute to the genre, but the issues I listed above prevented it from being a standout platformer for me. I'd say give the game a shot, you could do far worse in the platformer genre.