Seems as if some effort was put into the game early on in art and design, but that seems to be the end of what this game is doing right. The controls are hard to handle, leaving you wondering whether your mouse is not working, or the game is not registering clicks, and the physics engine does not suit the mechanics very well. if a cube is clicked on while touching another, it isn't rare to see them both fly away from where you clicked. On the side of conventions, it absolutely needs a restart button. Clicking every cube to fail is not acceptable for that. I do like the art, and the insight that lead Rhiegel to make the spawned boxes disappear, but not much else makes this game worth playing.