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You can move the green ball with the arrow keys, WSAD, mouse or touch. Hit SPACE to choose the menu options, or to exit the game. You have to collide with other balls to blow them up.


If they had higher charge levels than you, your charge will drop, if they had lower or equal, your charge will increase after the collision. If all your charges are depleted, the game is lost. The goal is to destroy all the other balls.


In the settings menu there are three difficulty choices:
- kid mode is no death/no score,
- normal would be a randomly generated puzzle what you have to solve for a given score (more difficult puzzles award more points!), and
- maximum score mode is for the real wicked. You cannot make mistakes here, not even one.

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Interesting game you have here...I had a bit of difficulty actually learning how to get started. because it doesn't seem like you left any instructions anywhere (for the record, arrows to move, left-click to exit). It can definitely use some work, but I like the concept of it. Very simple, but can make for some intense, moment-to-moment, on-the-spot strategizing, particularly as you increase the number of balls and shoot for the highest perfect score possible.

Kid mode makes for a decent training mode, and the other two are a little hard to tell apart (other than one having a score to aim for and the other making you set your own high score). Increasing the balls number of balls to appear on screen at once was also fun, though if you allow too many on screen at once (we'll say 100+ for new users), it gets to a point where you could easily die right on the onset of the game, before you even know what happened. When the game gets to that point, you may as well not even move the ball and just let it float by itself, since just figuring out where to move the ball before it explodes become difficult. You'll die right off the bat a lot. Once in a while you'll last longer than a few seconds, just to die a few seconds later.

The music and art is simple, but at least functioning. Some may think it's boring and repetitive, though. Overall, it's a good start. Keep it up.

ifritgames responds:

Hey, thanks for the detailed review!

Initially the game had a textual help detailing controls and every aspect of playing, but people who tried it complained that noone reads help, so I have changed to this simpler graphical approach, what the game displays before your first play or when you hit the help menu. Still some says its too much text, noone will read it, some others like you say its missing info.

Having said that, I know that the game is still not perfect on the tutorial side, I think the best would be to have a dynamic in game tutorial while you play. I might just do that at one point.

For the controls you can use arrow keys, WSAD, and SPACE/ENTER to choose menus or exit the game. You can also fully utilize the mouse, and touch works on touchscreens as well.

"...Very simple, but can make for some intense, moment-to-moment, on-the-spot strategizing, particularly as you increase the number of balls and shoot for the highest perfect score possible..."

This could easily be the sentence what describes the game the best, and this is why our testers loved it too, you can imagine the race we had for scores, after they got familiar with the game...:)

Thanks again for your nice words.

this is a bit boring -.-

ifritgames responds:

Hey chaps,

if you find it boring, I advise you to up the number of balls a bit with the second menu option, at around 200 balls I guarantee your excitement :)

Also in the settings menu there are three difficulty choices, kid mode is no death/no score, normal would be a randomly generated puzzle what you have to solve for a given score (more difficult puzzles award more points!), and maximum score mode is for the real wicked. You cannot make mistakes here, not even one.

Good luck!

Ifritgames

Credits & Info

Views
1,681
Votes
4
Score
2.59 / 5.00

Uploaded
May 23, 2014
5:16 PM EDT