This is an interesting flash game you have here.
Fun ofcourse and i found it to be interesting so lets get more into it now, The game is pretty fun and kind od addicting, I would say I didnt like the "CONTROLS" much as they were a tad confusing at first, You can really die quick if you dont know what you are doing, I found it to be a fun game though so notbad at all on this one. And now we come to the end here soon, but i guess my last notes on this review are that Transitioning some of the weaker points to stronger ones would be key, There are some Miscellaneous things that could be better but Altogether this was pretty good just needs some more adjustments to be more in the Highlights of things and such, good luck.
~~THINGS TO IMPROVE ON~~
Some better and smoother controls or atleast more options on that part, just some different configs would be great.
I had some issues with the command keys not working half the time, and being unable to walk for periods, but maybe that isn't happening to anyone else. Not bad for something simple though, shows potential for future endeavors.
You need some training, the AI was very difficult compared to the player who is just getting the feel of the game. The game feels unnatural because of the movement speed and jump height. The first samurai did not move an inch while he was 'fighting' but slashed his sword on the ground whenever he kills me. The sword attack sometimes hits people miles away and sometimes I need to stick to the enemy's face to hit him. The bikers seem like they are from the future, because the setting of the game is the samurai age I think ( didn't read the story). You lack training. Next time hopefully you do better. and good luck.
tap ur green/run button once while walking to run if u want to move quicker. u can double jump by pressing the jump button at the top of ur jump. the game is not a run through slash game. its not a button smasher. it requires the player to proceed cautiously in order to progress. i think i understand what the problem is. maybe i need to water down the difficulty or make a walk through.
This game needs a lot of work, the AI is outrageously OP. I love the concept and the fact there are a multitude of control schemes for each respective player. A run function would be nice, also a block. What about a charge skill feature for when certain skills are expended. All and all, after looking at other reviews, it seems the dev made it for himself/herself and chooses not to listen nor improve on what the players suggest or inquire about. Another show off piece fails....BLAM!!
is a piece of shit and not a game