+: summarises opinion
: Yeh, touch the purple, avoid the red... very average idea to begin with,
+++: somewhat specific. Well conveyed.
: and the only thing that saved this game from being utterly crap was the little multiplier, which simply made you want to avoid leaving a lengthy gap between when you hit the next purple square.
++++: specific praise
+++: implicit condemnation of everything else
++: implicitly saying you didn't think it was all /that/ good.
--: or are you? I'm confused.
: This game was very basic,
: with dodgey in-game instructions
+++: specific crit.
: (must have taken around 3 minutes to make everything but the actionscripting),
---: either unnecessary sarcasm and exaggeration or a failure to understand that it takes longer than that to design a level. (For the record, each Mini Skears game took one or two 'days'. By which I mean it took between 2 and 10 hours. Probably closer to the former. I know that's longer than it should have taken, but 3 minutes... c'mon.)
: along with no sound and very bad graphics.
: The scoring system was decent, but it was far too plain to be considered anywhere near 'good'.
Ah! An elaboration on how good you considered the scoring system! You took the implicit-ness and made it explicit, removing any doubt.
+++++: telling me EXACTLY how good you think a particular (the best in your opinion) aspect was.
++: the humour derived from your leaving this until the end
+++: suitability for an ending.
con.crit.: 7 (could be more specific)
telling me your experience: 1 (I think you should have told me if you got the bonus levels on your first go or at all. I realise from later reviews the former is probably true, but I think it should have been addressed here.)