From stencyl always comes a good game and this was fun a nice platformer it was a nice game over all
~X~
This is the Post-Jam version.
This game was made for LD 29 Game Jam. Made in 72hrs.
Check the LD Page Here and the Original Ver:
http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=25829
You are stuck "beneath the surface" and trying to find a way up. There seems to be only 1 giant door blocking your path. Can you open it?
Controls: Arrows , S
4 Keys, 1 way out, and power-ups.
Exploration platformer.
Enjoy!
Programming, Art, Design by: Ryan Carag
Music and Sound by: Bill Kiley
https://www.facebook.com/RaiyumiClub
https://www.facebook.com/billkileymusic
Post-Jam Changes:
- I fixed a bug with wall-jumping so it should be more responsive now.
- Added save-point at the top of cliff.
From stencyl always comes a good game and this was fun a nice platformer it was a nice game over all
~X~
The final wall jump; are you kidding it was crazy
Great visuals, love the cave story vibe going on here!
The climb up the cliff is one of my fondest newgrounds memories.
You really can do no wrong with the mini-Metroidvania, huh. Great visuals as always, love the character's design especially. Very soothing and easy enough to be stressless while still throwing the occasional challenge in to make it rewarding.