good one like the Romeo and Juliet theme original.
A job well done, huh. I feel I should be getting more than whatever they're paying me as a window washer. Whatever they're paying me, it ain't enough! Also, there should be achievements. I somehow won it on my first try, with minimal damage. I don't know if it simply looks harder than it actually is or if I'm just so super-awesome I can win a hard game on my first try, but by golly I want to have unlocked an achievement for this. But a nice little game as a small distraction.
MORE ROCKET TOILET! MORE FUNNY LITTLE PUPPETS LIVING IN DEATH HOUSES! MORE MAGIC MUSHROOOOOOOMMMMMMMM!!!
Text was too tiny, though music was nice. Got super intense in the last two levels, though the first two were pretty ZZZZZZZZ
this gaem is a tribute to the recent yogscast windowasher, who stared into each office while they played stuff
I would agree with a lot of the reviews below: This game was an interesting idea, but the overall slow speed that the main character traveled at, especially when the entire game just boils down to avoid the shooting people, makes it difficult to play much beyond the first level. Adding something separate for the window cleaning would help break the monotony.
I will give a complement on the difficulty curve though, which you were able to nicely balance out with the energy bottles, which turned out to be needed. Some people might see it as too unforgiving curve, especially as your character never speeds up, others might find it too easy, I don't know. I found it nice enough.
The last point I'd like to make is about the story. For those who couldn't make out the story, because of the small text dialogue or the fact that, especially as it gets later on and the game requires more concentration in order to beat it, you didn't have time to see the story unfolding, it was Romeo and Juliet. Now, my personal dislike for how most people handle Romeo and Juliet aside, we don't have time to appreciate the story being told. While I think there's benefits to not forcing the story to cross our paths, therefore allowing us to choose whether or not we want to learn it, I think this game mishandled it a little by a) making it nearly impossible to learn the story, and b) choosing a story that's been very overdone (in my opinion).
Overall (or tl;dr):
Made competently, especially the difficulty curve, but no interesting features and slow character movements do not help this game at all. Also, found the story presentation unenjoyable as a) figuring out the story took more concentration away from my character than I could allow, especially at the later levels, b) it was done entirely in small text boxes that, again, I didn't really have time to read, c) it was basically Romeo and Juliet, which isn't for me, and d) without the story there wasn't much substance to the game, but the story wasn't enough to prop up the game.
Music is nice, though.
3/5 for competency.