I better game than it appears, and is strangely re-playable, somewhat like the Binding of Issac, hoping to see future development.
Our goal is for Newgrounds to be ad free for everyone! Become a Supporter today and help make this dream a reality!
Log in to save your medals! Don't have an account? Create one for free!
Controls:
WASD to move (S to go in doors)
ARROW KEYS to shoot coins (Shoot down for an extra boost in your jump)
SHIFT to zoom in and out
ENTER to suicide/restart
P or ESC to pause
M to mute
Fight your way through a series of ten randomly generated levels, blasting enemies with coins and fighting the darkness that haunts you. Every playthrough features new levels, enemies, and upgrades.
Features more than 10 distinct enemies, 15 upgrades, challenging medals, and competitive high score tables.
Play the tutorial, good luck, and have fun!
Game designed, programmed, and drawn by Colin Tincknell.
Featuring the original tunes of Erik Vegeto (http://www.erikvegeto.bandcamp.com).
Inspired by Spelunky and The Binding of Isaac. Play them if you haven't!
I better game than it appears, and is strangely re-playable, somewhat like the Binding of Issac, hoping to see future development.
Loved it, It took me about 5 times. Each time I reached the boss I came across a new issue. First attempt I didn't have enough coins. The next I didn't pay attention to the other enemies, etc. The most worth while upgrade are things to do with going up. Wall jump>double jump>high jump>no_fall..... those were the most noteworthy, the rest i never bothered to purchase. Anywhoozal, good game mate.
I'm sorry, but the random generation is REALLY bad...these levels are pointless...Nice concept and it had potential....
Really nice game, not too hard but not too easy which make it fun to complete.
However there should an option for people with an AZERTY keyboard, not that easy when you have to move
AZERTY keyboard support added! ZQSD should work now for movement. Thanks for the input.
ok........