Using largely flixel's particle effect to achieve a stylish presentation, this feels like a complete game even without any bgm, minimalist to the finest, well done!
The most fun part is also the most annoying part, the jabbing. When you're hitting the mark in a streak, it feels so fun, on the other hand when you're just dancing silly trying to hit something, it's so frustrating.
But that's the point. It would be easier had you just use a 2 or even 1 button scheme, but that'd ruin the game. Nothing's more exciting when you're facing multiple enemies with this control.
As Gairse has already mentioned, I too suggest a health refill before the boss fight.
Not necessarily full health; making sure the player have at least 2 life would do,
(or just let the player roll back to try a better run)
because whether you can take 1 or no hit at all makes so much difference here.
I had only 1 life left the first time i reach there, and frankly, it's pretty much unplayable.
Other than that I had much fun playing. The boss fight was harsh, but not entirely impossible, and once you beat it it feels very rewarding.