lmao, what a crazy distorted world. I was wondering how doors in mid-air could lead somewhere, but it turns out that's not all that doesn't really make sense. It doesn't matter though, it's a superbly skewed world, and a fun challenge twisting perspectives and getting through the doors. Thanks to how everything flips and there are borders everywhere you never get a real sense of the height, but that as a whole's a lot of fun, great including cutscenes too. Controls are simple; the dialog both explanatory and entertaining. Nice work!