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TINGAMY

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Author Comments

Spiritual Collectathon. This is our first release out of a series of 10 day games. We will be trying to improve the quality of the games every new release..be gentle please..

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I got to, say, level 5, than gave up, as no new mechanics were introduced.

The intro is fantastic, especially the aztec chorus sound. Like the idea.

Would like to see - traps, walls you can push, some sort of a puzzle - i think it would fit the game nicely.

Also, a minor point, I would like to be able to rapidly press arrows, and not have the character not follow my commands in a timely fashion - simply put, more responsive controls.

I give it a 2.

MythrilGameDev responds:

Thank you for your feedback. We do plan on coming back to the 10 day games and spicing them up more and putting more polish to them. We did think about having a key and door system but could not implement it in time. we could have had trap but I felt it wouldn't have really went with the whole feel of the game but thanks again you should check back in 10 or so days to see what else we can do.

-DirteeDees-

Credits & Info

Views
1,311
Faves:
1
Votes
2
Score
1.00 / 5.00

Uploaded
Mar 11, 2014
2:11 AM EDT