It could be really good game, with nice idea, but the blind person is really slow and honestly - I´ve never see dog dying because he touched banana :-D, but I understand, it´s just obstacle.
This game was created in 24 hours honoring the Global Game Jam 2014 following the theme "We don't see things as they are, whe see them as we are".
You have to play the dog, that is guiding his blind master, who robbed a bank.
This game was created with Construct 2.
It could be really good game, with nice idea, but the blind person is really slow and honestly - I´ve never see dog dying because he touched banana :-D, but I understand, it´s just obstacle.
I think for this is actually a very creative concept for a game. It's a refreshing breath of fresh air on innovation, and there's the realism actual reports of stupid criminals actually doing stuff like this in real life. (You'd think people would choose not a life of crime if they're visually impaired.)
That being said, the controls are iffy, first time I played, the robber wouldn't go into the bank after I went in so it got stuck. So I restarted and it worked this time, also it took me a long time to realize I was defeated by rocks. (The peels and bikes make sense. But why would the dog die if he touched the rocks? I can imagine the robber doing that, but the dog?)
Also the timing doesn't make a lot of sense, so I die and I have to restart, but the timer stays the same?
Eh, I don't know. Given this was made in a day I'll give it three stars. (Though I would suggest that after Game Jam you rerelease this game, because this really looks like it could be a triumph if given more time!)
its a new concept, but needs a little more.
Very interesting this game! There is a part on the music, that makes me remember the music "Believe me" by Fort Minor. Is that some kind of remix, or just coincidence? =)
Too many bears!