Good concept, but laggy as all living FUCK. It slows my computer down every time! Also, I wish the character creation had more options, it's like a toned down version of Fire Pro Wrestling's creation system.
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THANK YOU:
- all Final Slam fans, (since the first Final Slam)
- all those who stopped by to tried the game, like or dislike
- all who made the game possible
- all who voted for the game
- Newgrounds crew for the Frontpage
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The Final Slam sequel is here on Newgrounds!!!
Final Slam 2 is a fighting game that allows you to create your own fighter and fight various other fighters. The game is packed with over 40 in-game fighters, but you can still create your own fighters by customizing his or her attire, moves and stats. You can even adjust the Artificial Intelligence of your fighter! Create yourself. Create your friends. Create your enemies. Create casual guys, ninjas, movie stars, wrestlers, shaolin monks, kung fu fighters, boxers, warriors, robots, game characters and even monsters. Then fight!
FAQ / Secrets / Moves List / Tips / Authors Message / Downloadable at:
http://tamugaia.com/finalslam2
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::::::: NOTES / ISSUES: ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
1. some may find the game too easy especially if you can use a certain spam move throughout the match to win. This is because the default difficulty is set to Easiest. To get more challenge out of the AI, you can try setting the difficulty to Fighter or Master or Legend.
2. Issue with power moves. The power moves can be done fine and I can easily execute them, and I believe I am no more better a fighting game player than you, if not worse. But during testing, I did find that some people are having troubles. And I found out it's the keys are pressed. For example, Down Front Punch. If you do it very quickly it may not trigger. The keys MUST NOT OVERLAP. So it has to be down, release, front, release, punch. And I have already set the key combo times to moderate, and as I mentioned to one reviewer, just tapping Down. Front. Punch. (using Turner) should give you an aura ball blast. Not too slowly, but not too fast. To get the hang of it without getting beat up, try it with 1p vs 2p first. Then pretty soon you'd be able to do it faster.
3. As for lags and slowdowns and unresponsiveness, yes, unlike other games the sprites are customizable, and not just colorswap like some Street Fighters, therefore, rendering them takes more cpu power and RAM. Ways to reduce lag:
- close some browser tabs
- close some unused background applications
- download the Silver version (free)
http://www.indiedb.com/games/final-slam-2/downloads/final-slam-2-demo EXE and run it on Fullscreen which will use Windows DirectX that can reduce lag and increase speed by a lot
Have fun!
Good concept, but laggy as all living FUCK. It slows my computer down every time! Also, I wish the character creation had more options, it's like a toned down version of Fire Pro Wrestling's creation system.
This one holds up well.
this game is the nostalgic and awesome even in 2021
For its time, and its media, Final Slam 2 is pretty awesome. With a full-featured character creator (you can even edit how the CPU plays that character! Tamugaia thought of everything!), lots of fun can be had even with the simple combat system. In the past, I thought this was the coolest thing ever, and even now, I still think it's very cool.
classic