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Camu vs The predators

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Author Comments

This game is the result of a two week proyect made in construct2. I wanted to make a plataform game i would enjoy playing, test my game making skills at the same time. The music was provided by teknoaxe (http://www.teknoaxe.com/) shout out to him. All your feed back will be well recived, and i will tweek things for the next version of the game.

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That platforming elements in the game were very nicely and I can definitely see where this could be improved in very small ways to make it a very fun game. There is, as there is in all things, room for improvement.

I discovered almost immediately that there is no reason to not be camouflaged basically all the time. The "enemies" didn't really seem to be much of an issue. Perhaps consider adding a power bar or time limit to the camouflage system and take advantage of that mechanic a little bit more.

The environments were very nicely down and offered a good amount in the way of visual variety. In fact, environments were just about perfect for a platformer. Not much else to say on that subject.

So yeah. It was decent but with some minor adjustments it could be much better. Good job! <3

I liked the music and the basic looks to the game.

The physics were good, and the idea of camouflage is cool.

The different platform styles are neat, and it feels like it has been play tested.

A bit too repetitive. Some different sound effects would be nice.

Potential.

It plays pretty well and seems nice. But there's type glitches, annoying random sounds, the space bar doesn't make sense, nothing really makes sense honestly. and if I hit continue theres no new level.

Credits & Info

Views
1,633
Votes
4
Score
3.50 / 5.00

Uploaded
Oct 30, 2013
7:45 PM EDT