dunno wut coffes prob is ... mabey he has differnt taste .... i liked it it was a good watch
Thanks creapsmantic, I appreciate the kind words :) and thanks for watching.
I know it takes a metric fucktonne of effort to get a charicter to even move, but this dude's movements are very... stiff. Work on natural movements a bit more. Also, the 3d models are very unpolished, similar to 90s CGI. Try to make your modeling a tad more textured/distinct. Other than that, I'm pretty impressed.
Thanks for watching Coffeehaus. This was my first 3d short so yes, I could agree with you on your points. I was a noob back then but hopefully have improved since. I have a rig I Modeled, Textured and Rigged myself and will post the picture of him on here soon.