1 star for nice graphics;
1 star for good sound;
1 star for sfx variety;
1 star for creativity;
1 star for the hell of it.
-5 stars for bad level design.
- It's blatently obvious you didn't test/redesign jumping sequences.
[I'm a developer, so I consider it fair to down-vote lack of work/forethought]
The level design was tested and adjusted heavily, and all can be completed as it clearly visible from the MP replays.
You know the game looks great, it works great, the music is great but.. there i just not a main goal in this game. Its basicly just an reaction game that lets you try over and over till you finally press on the right time to clear that jump or passage. There is no structure. The game was fun to play for a while but after a while i just pretty much gave up. I give the game a 4 stars overal there wasnt really anything bad just no storyline what so ever.
controls :10/10 (pretty much every button makes you shift gravity)
Immersion: 7/10 (tactical high speed immersion game)
Risk and Reward: 0/10 (not sure if there are rewards in this game)
Creative and expressive play: 0/10
I got stuck on one jump fun game though
Music is good.
But it's not that special.
Pretty good. 4 Star anyone?