Anski and Blip

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Join Anski and Blip on an adventure to find their lost pets in this unique puzzle platformer. They both have different strengths and weaknesses, so help them work together to overcome various obstacles. Can you solve all the puzzles and re-unite Anski and Blip with their pets once and for all?


Jump - UP
Rawr/Hide - Down
Interact - SPACEBAR
Switch between Anski and Blip - SHIFT

NOTICE: Anyone is free to make videos of my games. Sharing video game experiences with others is really nice. It gives me some exposure while the people who make the videos get something back in return. I fully support the monetisation of any video you make containing footage from my games. As long as you don’t claim to be the creator of my games, it’s all good! Throwing my name, SeethingSwarm, as the creator into the description or into the video itself is also always appreciated.

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Cute game I really enjoyed playing it

SeethingSwarm responds:

Thanks! Glad you enjoyed it :)

its good

SeethingSwarm responds:


This game is cute, with a cute premise. The art style is cohesive, and the levels are simple but tricky-- all you ask for in a puzzle platformer. The interactions between Anski and Blip really tied the whole 'best of friends' concept together into a cohesive whole, and any layman could instantly recognize the bond between them.

This game is not without faults. The timing for some obstacles is particularly nasty-- I'm looking at the dinosaur, here. He's almost impossible to get past on the first try-- in the future, make sure that a player who has not been on the development team is able to complete any one obstacle on the first try. Other obstacles that were similarly hard to tackle included the jumping obstacles, which had relatively little mid-air control.

The most aggravating mechanic, however, is the pause Anski and Blip make whenever an obstacle is reached. There is no 'interrupt' for the interaction; you must watch the entire scene repeatedly, with no feedback, anytime you reach an obstacle-- which, as it happens, is often. Were this mechanic able to be interrupted, you could have retained the 'feel' of the interaction cutscenes-- by allowing it to play whenever the player finds it in their convenience-- while saving the players with less 'time to kill' the headache. When you take control away from the player, there should be an important reason for it-- to represent a loss of control in-story, to demonstrate something that cannot possibly be demonstrated with mechanics, or to provide the player a respite from action while the next level loads. Use it sparingly, and not every five centimeters as in this game.

On a final note, you should work on keyboard placement. Look at the typical keyboard. Shift keys are found on both sides, and the space bar rests comfortably in the center, but the arrow keys are relegated to a corner that is hard to access the space bar and shift keys from. To prove my point, position your hands on all three keys at once-- awkward, isn't it? Adding 'WASD' support is crucial if you are using more than one of the three 'special' keys-- spacebar, shift and control.

I hope to see more games from you in the future! You show a lot of potential!

SeethingSwarm responds:

Thank you so much for this amazing review! I wish more reviews could be as helpful as yours! Your constructive criticism really helps a lot, thank you! :) Glad you liked the game!

GREAT game I think the author put a lot of time in it

SeethingSwarm responds:

Thanks! Yes I did, I really try to make every game as good as I possibly can with my current knowledge and skillsets. I am still learnig a lot about game design and I really try to learn something new every time and get better with every new game. Constructive criticism from people helps a lot as well. Glad to see you appreciate the work I put into my games! And thanks for the 5 stars!

*squeal* Anski and Blip has come to Newgrounds! I looove this game. <3

SeethingSwarm responds:

That's great! So glad you like the game! Thanks for the 5 stars! <3

Credits & Info

4.54 / 5.00

Aug 9, 2013
9:43 PM EDT
Puzzles - Other
  • Daily 4th Place August 12, 2013