pretty solid as opposed to liquid, #keepitchronic
An arcade style game in which the player must not over eat food, and get as close to the expected amount of food as possible!
pretty solid as opposed to liquid, #keepitchronic
Is it just me or is level 2 glitched?
It may be, what are you experiencing?
Meh. controls not as responsive as they could be, lame concept, uninteresting.
Fair enough. I was wondering if you played all the way through the game, as I think that the game gets a lot more fun at level 3-5. If you could make one change to this game, what would it be? Thanks for the feedback by the way :)
Overall it was a good game. I enjoyed it. There are however a few kinks that might need to be worked out.
1.) I found it easy to beat for multiple reasons, one being that you can walk/run/slash/slow off of the map. For example if you hold the up arrow you can walk on the sky. Where no food goes out.
2.) You can hold forward or backwards and walk out of the map where food can't hit you. Yet, you still cover distance so in essence you are safe there and can't lose.
3.) There is no punishment for not reaching the set amount of food. Therefor you can once again easily win.
Other than that it was a fun game if you weren't trying to cheat through it. Like you reach the set limit and step out. That and you should set up trophies for it, so people can actually have fun trying to beat the game and be rewarded for it. At the end I liked how the piece of candy just walks out of the guys stomach. That was pretty funny. Good luck to ya dude.
Thanks a lot for the feedback! I agree with everything that you said. This was my first game, so I tried to make it as good as possible, but there were definitely some kinks. I tried extensively to make it so you had to get a set amount of food to beat the level, but the code refused to work. Again, thanks for the feedback, and I'll definitely try to improve my game and its features in the future. :)