This TD isn't the best I've played before, however it isn't the worst either, if that's any comfort. One of the chief issues I encountered occurred when I would spam my shocky wizards at a round start in a three-way spawn map and ALL of them would target a SINGLE enemy, when one or three of their bolts would be more than sufficient per grunt. In addition to this, the time-warp (fast forward) will either speed the invaders up too fast, or not work nearly as well as it should.
Don't get me wrong here, I liked this game but it can still use an update or two. Touch up the art a bit , primarily on the landscape since it looks a bit too flat or dull in some areas as well.