makes shit look good
The point of the game is, to complete a square on your classmate behalf. To do this you must draw a line where your classmate WILL NOT take advantage of your move and complete a square. The game ends when no more lines can be placed. The winner is the one who scores the most points.
makes shit look good
I've played this game many times with paper and pencil as a child, so I've had a lot of practice with this. It's easy. Like seriously, some people in the reviews have missed out.
On another note, it's a bit annoying when the "classmate" has to zoom out for their turn.
The CPU logic is pretty bad to say the least. Instead of giving me a six block combo, when he was up 8 to 2. He gave me a 42 block combo, pretty much guaranteeing me a win. I mean how can you justify the logic for that? Shouldn't he have gone for the least combo move, as oppose to the opposite? Unless, your AI really is completely random.
Well, it took me until my fourth try before I was able to win (61 to 19). It's not a bad game and I do remember playing games like this as a kid (with paper and a pencil and when dinosaurs roamed the land!). The biggest problem with this is that when you get a square you're able to keep going. So from the very beginning you have to try to set a few traps that lead to a 4 square and then snake like routes.
i think the game would benefit from being able to only take one square at a time.
The music was nice enough but I don't understand why you're trying to incorporate a sorta 3d arm into all of this.
You could do various levels.... like start with the idiot and then 4 or 5 stages later - wham...deal with the wizard.
It's good brain-candy, don't get me wrong, but I'm only going to play 2 or 3 more times on a larger scale then I'm done with it.
why do i always have to go first it's not fair he always win