I can see a good game under here, I really can. The artstyle is mostly gorgeous, with a few choppy animations here and there. The music is absolutely beautiful and perfectly fits the dreamlike realm you wander through. The problems start with the enemies. They're everywhere, can attack you before you can so much as think about doing anything, and more often than not launch you halfway across the stage. It also doesn't help that most of your attacks do slightly less than fuck-all to start with, meaning your best option is to just use your dash and dagger to plow through everything and heal every chance you get. The platforming is slippery but you can get a feel for it, and the signs, while slapped on, give you a very solid grasp on what's to come. The story seems interesting and I really want to see what's on the other side, I just can't deal with the issues plaguing that journey. That said, this is a great attempt at a game and would love to see where you go from here. If I had to give you any advice that would really improve the game, tone down the enemy speed and health and give your protagonist a slight buff to their attack and staying power. To start with anyway, once you get to later levels with some stat boosts, feel free to throw everything at me and push whatever skills I pick up to the limit