Predicting famed flash. Graphics need much better visuals. You should do a spell check and grammar check the correct errors.
This was made on 6/27/13, and I am only the ninth person to review it.
After the ball collides with the wall, predict which square ball will collide with.
Currently consists of a total of six levels.
Test your brain!
Predicting famed flash. Graphics need much better visuals. You should do a spell check and grammar check the correct errors.
This was made on 6/27/13, and I am only the ninth person to review it.
Notbad
Well this was labeled as a quizz game but was more of a guessing one lol the screen size could be larger and there could be more overall activities and options on this game so nice job indeed.
~~SUGGESTED IDEAS~~
fun game
~X~
Interesting concept, good little physics game. One suggestion, make a limit on the angle the ball can take, perhaps nothing greater than 85 degrees. Some levels took forever just for the ball to get to the squares because it launched too vertically.
The concept is very nice but there are 2 things that was a bit annoying:
1) When the ball first launches, sometimes it will launch on a very very small degree difference and will bounce back and forth for a good while before hitting a block. Perhaps make it so it never lands within 2 degrees of the initial point will prevent this.
Also adding a "redo" button to cancel those annoyingly long bounces would help tons.
2) More puzzles. I expect to see many more puzzles, including ones with obstacles, even if this is a prototype. A minimum of 15 at the least with 30+ with a full game.
Please build on this, it's very fun and has a lot of potential.
It's ugly, it's way too random, but there's some thought to it. It's a tech demo, needs a lot more work to become a proper submission. One of the things you should look into is precalculating the ball placement and the bounces, so that it's really a test to your brain, not to your luck (on level six I've had a case of the ball rebounding like 10 times between top and bottom, then hitting the left edge and again bouncing 20 or more times between top and bottom, before reaching any of the boxes) or to just avoid situations like the ball hitting two boxes simultaneously (happened to me once).