It's so random :D The character is interesting, definitely funny. More would be a good idea!
An Animation I made for Pan Studio A while ago. "Random" was the theme.
I will continue to make family style cartoons NO! Cursing or nudity. Hope you enjoy!
It's so random :D The character is interesting, definitely funny. More would be a good idea!
Thank you! Glad you liked it.
I really dislike how his left eye appears to be outside of his face, and his teeth always stick out. Also, if you're seeing only half of his nose, then you should only be seeing half the face (and thus only one eye). If you draw 2 eyes and half a nose, it means he either has both eyes on one side of the face, or two on each side. Pupils should also almost-always be in the center of the eyes. When someone looks at something dead on, that's where they are. I notice that you frequently draw him with his pupils next to each other (crosseyed). If you want to understand how disorienting this is, try staring at your nose, and your pupils will become crosseyed. In short, the anatomy needs a lot of work.
Kind of funny. The balls in the beginning need to be bigger and slower for better effect, I think. Also, is he invisible in the center? You could play off that a bit by having him eat something and it show through, as one idea if he is.
There's some decent humor and animating ability here, it's just the anatomy is so off that it's the first thing I pick up on.
Thank you for the response! Yes indeed the character needs more work done on the design and movement. The plugin I made is still early in development so, getting things to look right in the render can be a bit messy. This animation wasn't even going to be uploaded originally however, I did so because I wanted to see the response people would have to the 3D/2D style. I have already made a new rig of the character that preforms much better. The character rather than using vector style images (Like in flash) uses polygon based objects like a flat surface plane. This intern means that I can't use a transform object however, I'm working on it.
The character design, anatomy, and other odds, is a result of the fact it took me a day in a half to program, animate, character design, foley, and scenery. The new design uses the more "old" flash techniques so, I can make better key frames and shape keys, because the old build needs a few bug fixes and does not support that function as of yet. (This why his head never truly turns and his mouth is a static mesh. The crossed eyes is from inspiration by the old Loony Tunes character eyes).
Anyway, thank you! I needed some negative feed back because Youtube is too nice. :)
nice animation
Thank you!