I thought the physics were bad at first, but this could very well be on purpose. The blocks respond quite volatile when they bump into each other, but the gold blocks hardly interact with each other or with the platform they're supposed to land on. If that would be different, the game would be impossible. This gives me the impression that the objective in bringing the golden blocks down is to avoid all contact with any other blocks. You should not aim for a controlled, strategic way down as is often the case in these games, but you have to be quick and agile enough the remove the obstructions before they interfere with the golden blocks, which does require a specific order or at least some insight. So I guess the rapid clicking could be seen as the point of the game. In that case, it would still be quite easy--too easy, perhaps--but that would allow fora more charitable interpretation of the nature of the physics here.
Red remover redux...
this sucks you can make.... what am i saying you cant choose between levels so 0 stars
Never seen so little physics in my life.
Easiest hundred points I've ever gotten. Hint: you may wish to fix the fact that "click every block in rapid succession before anything has a chance to touch the bottom" is a viable solution to all but roughly 2 puzzles.