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Author Comments

Use your keyboard to type in commands in the bottom command line.
Start with "help" to get some help (minus the "").
Use the mouse to click in the command line if it loses focus and click on objects in the game to see info about them.

level.break (pronounced "level-dot-break") is a pseudo-code hacking puzzle game in which you play a hacker who utilizes commands to break firewalls, and plant and use worms to free precious data cubes from servers. The playing field is randomly generated with 6 preset difficulties and the ability to fully customise all difficulty settings and even create your own presets. Learn the level.break hacking language to utilise all the commands to break through firewalls while avoiding detection.

-6 preset difficulty settings for randomly generated levels, with the ability to customise all difficulty settings

-a puzzle game with a similar feeling to minesweeper in which you utilise a pseudo-coding language

-you have to break blocks to get to the data cube(s), but beware of alarms or your hacking attempt may end prematurely

-destroy rows of firewalls with worms you plant on the server

-dozens of commands with similar syntax, maybe you can even find the hidden commands?

The game was made in a 30 hour game jam and sold in a bundle for Child's Play. This is the slightly adjusted flash version of the game.

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It isn't very good for beginners to understand how or what to do.

Too much for my brain to handle, I just don't know how or where to begin.. (My brain hurts) sorry for the rant, but this game seemed a bit much for me

Although I enjoy the concept, it is very difficult to start and to fully understand the directions. I type "help.start" and "admin.start" and a bunch of other things trying to get it to work. Can you please consider making it more easy to understand for us less smart people? Thank you!

FGRaptor responds:

Thanks for playing the game. I will try and work on making a possible sequel easier to understand, I appreciate the feedback.

It's incredibly frustrating to even start the game. It's an interesting idea but its too confusing.

FGRaptor responds:

Thanks for liking the idea at least. I can tell you I found it difficult to make a game with only typing input as well. I can see how it can be difficult to understand or tedious to start (since you have to type to start), but all the info is in there if the help is read. Thanks for taking your time to play it.

fun and easy to understand compared to some other game I saw

also I was trying to see if there was cheat codes by typing "cheat.godmode" "help.cheat" but doesn't look like it

FGRaptor responds:

Thanks for taking your time to play it and I'm glad you liked it. It can be difficult to get into, I know that.
The cheats are in there, but admittedly I might have hidden them too well. That is something to improve in any future games if I hide cheats again.

Credits & Info

1.79 / 5.00

May 5, 2013
12:41 PM EDT