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A joke that started as a tribute to Kung Fu Master and did go to far.

>> touch left/"F" for action
- kick if enemy close to the player
- jump if not close to an enemy
- air kick while jumping
- dash down while falling

>> touch right/"K" to run/move forward

Music by Natas, gamecraft by me, using the MSX palette

//EDIT 8 Septembre 2013
- tried to optimize performance thanks to Construct new build.
- removed touch controls (temporary)
- translated texts to Frenglish

// EDIT 16 May 2013
- red ninja isn't hurting you.
- game canvas should be centered
- fixed links in the credits

// EDIT 5 May 2013
Added touch areas, 16/9 screen ratio, collision bugs fixes.
Performance tweaks.
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Completely in love with this wacky game! As addictive as simple, can't stop kicking ninjas! Very good job sir, wonderful style!

mkt001 responds:

Thanks !
The music is really what drives the game in my opinion.
I will try to expand the gameplay a little bit and make the controls more intuitive.
While demoing the game to some friends I had a hard time reaching the end !
Also it lacks some cutscenes graphics, gotta push those pixels.
There's more to come in the Mr.Pigeon universe. Should I say "multiverse" ;)

Interesting control scheme, one more button would have made it much nicer.
Game would freeze when I restated for the 3rd time.

mkt001 responds:

The game didn't freeze once while testing, I will try to investigate the problem.
Adding a third button was an option but I thought it was lazy to do so.
Now the compo is finished and I can try to make the game easier to play.
Thanks for taking the time to try the game and give feedback !

Credits & Info

1.91 / 5.00

May 1, 2013
6:01 AM EDT
  • Construct 2