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Fps Test Engine v_4.0

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Author Comments

So hi,
This is a fps game engine made by me. There's no goal since its just a test.
Let me explain the controls :

Hold "Left Mouse Button" to automatic fire in machine gun. Click in pistol to shoot.
Press "G" to throw grenades you only have 3.
HOLD "R" to reload.
Hold "Space" to aim. (sorry, you cant aim with machine gun, there's a bug trying to fix it.)
But you can aim with pistol.
Press "V" for knife.(Close range targets. There's one in the pistol level.)
Press "X" to use special attack.(Only in pistol level. Adrenaline bar is the orange thing.)
Hold "W,S" to walk forward and backward in the FPS level.
Press "Right Arrow" to skip the pistol area. (to credits)

!!! ALSO check out the kill streak thing in the pistol area its pretty cool in my opinion. !!!
Report any bugs.
Every comment is important for me. So feel free to give me advise, criticize me or anything you want. (Uhm .. about the criticize part, my men are ready to take you out they are in position better watch out.) Just kidding.

So anyway thanks for playing. Enjoy it...

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Good effort, I can see where you're going and looking forward to when you get there.

Pretty well designed and good art. My only critic is that you should code in some kinda mouse locking feature. A lot of times I went to shoot a target while outside that house and it ended up being so far to my left or right that I couldn't turn far enough to even aim at it.

Not bad. The guns look pretty cool. The aiming is smooth. But the mouse prematurely slides off the game-screen in some levels.

As a test, it is certainly interesting! There are not many suggestions I can add, seeing as you included all possible additions in the end screen. I would definitely encourage you to create a game, it looks like you have the skills needed for at least a mini-game.

Pretty cool, this engine have good chance to product FPS instant-shooter maybe can be perfect if you add a cover system like Time Crisis. but in a walking section i have a little problem to aim when the target stay in the border of screen, i suggest a "pause" if you click accidentaly out of window.

one tip: is orrible hold R to reload, make sure you can do it when you press once

Credits & Info

3.52 / 5.00

Apr 1, 2013
12:45 PM EDT