On star for hijacking my right-click menu and not giving me a graphics toggle in return. That's obnoxious as heck, especially in a graphics-heavy game like this--which means it lags whenever anything of substance happens. It really needs to stop; leave my right-click menu alone.
Another major problem with this game is a problem with a lot of these kinds of games--skill stops being a factor, in favor of trial-and-error game play mixed with near-split-second timing. If you don't place a blob exactly right, you don't get where you want to go, and there's no way to use observation and genuine skill to determine where that "right" place is. After numerous attempts to find where it is, unless one does it at the exact right time, one doesn't go where one wants to go.
Very charming, great art and music, plus the puzzles are quite amusing.
Very differently to the other reviewers, I like the music, quite classic in this type of games, and the visuals too, everything is very well put, like it reflects one and only one kind of game, defined, not like many recent games I've played lately.
It has a mute button, a menu-button, a level-selection screen, these things are VERY important;
And although mouse clicking was a bit hard, maybe it's part of the physics-game, not sure. Not bad, anyway.
I found it quite easy, a little bit pretentious in some levels, like 1/12. Actually, I got bored in the 8th level, but I keep saying it was worth your effort, just probably not my kind of game.
a quite difficult but is good
Just removed the delay between spawning new blobs. This will simplify the gameplay I hope.