so hard 0 stars
so hard 0 stars
I usually give things 5 stars when they make me so hard.
Good game (and for those young-un's unfamiliar with the original, SkiFree was an old Windows 3.0 game that used to be popular in the schools, with the Yeti being the most memorable)
You really should have done a better job at explaining the deaths though, or at least have some kind of check box for each kind of death so we'll know what we still have to do. As-is, pretty sure I've already died in at least 13 different ways, and no 13 deaths medal.
It becomes pure tedium and frustration obtaining that medal when you've already exhausted what seem like all possible deaths.
I've run into everything, exploded while hitting everything, broken neck, hypno-death, yeti death, death by being run over by both skiiers and motorists, death by fridges, death by pole, death by pressing a certain button, death by confusing jump with explode. What am I missing, or is the medal broken?
Woo boy, had to go look at the source code to figure this one out. As nearly as I can tell/remember, these are the 13 ways to die:
7) explosion - i think this can't be caused by a snowman
8) suicide - either press K or explode instead of jumping
11) hypnotoad - die while hypnotized
12) skull fracture - do half a flip and land on your head
13) fire (I honestly didn't remember programming this...)
I was able to get the medal once upon a time, so I think it works, but let me know if you still have trouble getting it! Good night and good luck!
um, how do you EXPLODE when your jumping
"or Die Hard!" Death is EXTREME in this game!
It was good, but the fact that it's either delay jumps or explosion jumps and not just average jumps makes it practically impossible to even play the game. If you added an option with just "jumps", this might get 4.5 or even 5. But since there is no just "jumps", I'm gonna have to leave you with this many stars instead of the amount you likely would have gotten.
I don't know if I'd call it impossible. I like challenge in my games, and if there's no delay, it's simple to hop down the mountain, unopposed. That said, the explosions jumps were probably not the proper way to handle that...