first thought of game was something like basketball player destroys his enemies by playing basketball
this is a strange one, i like the controls and the art. i'm having some trouble with the platforming but that is me and me alone not a problem with the game. it looks like your half way between a runner and platformer game. because of the way the avatar moves i realy wont to sprint through the game but that doesn't seem to be working all that well. i think this is all around OK and I'm going to look at your other stuff. thank you.
This is much improved over the first Dumb Raider. The player has a lot more control over the jump height, which is good because the challenge has been increased significantly. In the first game you could pretty much just run and jump through the levels without paying much attention to what you were doing, while in this game there are quite a few jumps that require some patience and precision.
The boss fight is also improved, although it could get a little frustrating. Once that giraffe starts charging it's really easy to get stuck in a position where you can't jump over it because of all the fireballs above you and you're just screwed. I was having enough fun that I stuck it out, but I was pretty close to rage-quitting a couple times.
The ending was...well, I didn't see it coming, I'll give it that. I enjoyed playing this game for the short time it lasted, and I'll play the next one, if there is one.
The same as last time, still sucks.
Don't blame the game blame the player, or was it the other way around, soo long story short fuck you. :D
fun, challenging, awesome background music, cool way to jump, and an egyptian theme. i enjoyed it.