The gameplay on this is the main reason for the low score. I died landing on what seemed to be perfectly normal platforms, and it wasn't even consistent on that, so it was difficult to even plan out a strategy. The character moves slowly and the running mechanic is frustrating; if it was meant to be crucial to winning the game, I didn't see it. If it wasn't, then why even include it? Having the character move slowly while also having such slippery platforms could have been an interesting challenge, but along with all the other issues it was just irritating. I also had no idea which way I should be going or if I should be finding stuff in a certain order, which is normally a small concern, but here it's the straw that broke the camel's back.
I really did try to give this game a fair chance, but it didn't seem worth it. I'll often stick with even more poorly made games if it's got a captivating story, but I didn't see that here. The whole "ordinary boy must go through trials to win extraordinary girl" story is cliche, and a real pet peeve for me, I admit.
The graphics were cute, and the music was nice and soothing, and they're the reason I decided to actually bother writing a review. I felt bad giving up on such a pretty game, I wanted to see more of your designs, and I feel like there /is/ potential here for a good game. Keep up the nice audio and visuals, but maybe seek out help with writing and programming.
. . . you complete me XD
I like the 'slippery' performance, it's different.
The graphics are great, but the controls not good enough & the time of charge is too much...
got the green orb and a invisible wall formed behind me
This game is not too bad but, the controls are problematic, it is too easy to die, and the one orb I need has been placed in the one blind spot that I cannot seem to get to without dying. Other than the glitches the game was well made but, because of the glitches I give this game 2 stars. 2 stars for being an okay game, not the best thing I have played or the worst game I have ever played.