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Newbie 5 Points

Passed level 11

Apprentice 10 Points

Passed level 19

Novice 10 Points

Passed level 16

Adept 25 Points

Passed level 25

Journeyman 25 Points

Passed level 22

Expert 50 Points

Passed level 27

Master 50 Points

Passed level 29

Grandmaster 100 Points

Passed level 31

Author Comments

Mouse click or use WASD , numpad 8462 or arrow keys to move tiles. Keybard controls can be inverted from menu on the left (A or B mode).
The goal is to complete the game within minimal number of moves which is equal to current level.
There is a hint which shows minimal numbers of moves left to solve the puzzle from its current state, so you can check your progress.
Progress is saved (or at least tries to) after each level, the hardest puzzle takes 31 moves to solve.
It's my first submissoin, hope you like it.
This classical puzzle was invented in 19th century. The object of the puzzle is to place the tiles in order (123,456,78) by making sliding moves that use the empty space.
P.S. In case of bugs/glithes - do not hesitate to PM me with as much detail about them as you can.
Sounds are courtesy of freesound.org

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i got pissed

Fun, but in dire need of an undo button.

*cries* this is so fricking hard.
Either you're sadistic or a Dark Souls Player but I love you for making this hard game.
Simple, easy and you can mute the sound.
Well programmed, nice look.

5/5 Stars
So frickin' good

DasSG responds:

As a matter of fact I gave up on Dark Souls, since it was too d*mn hard.
No regrets, bought it on steam sale :)

*eyes bloodshot* There, it almost killed me and took over 189 attempts but I finally got the grandmaster medal. Sleepy time now -_- zzzzzzzzzzzzzzzz

I had the same issue as email where occasionally if I click near the boarder of a tile it would do a double move back to its original position.

Otherwise its just another standard 3x3 sliding puzzle game.

DasSG responds:

Thanks! I think I understand what the problem is. Double clicking the same tile returns it to original position at the cost of extra moves, which is a bug since the tile hasn't changed its position yet. I haven't thought that user would click there second time, but I believe it's a problem if the mouse sometimes double-clicks.

P.S. Yes, it's just another standard 3x3 sliding puzzle game. Not much for my first flash game, but I think people should start with something small. Making something better/bigger requires more experience.

Credits & Info

3.87 / 5.00

Jan 11, 2013
4:05 AM EST