Using 1 and 3 on a keyboard was a bit awkward for this kind of game. Using the arrow keys would have been much better. I wanted to play more but due to a glitch in the game, I cannot afford any fuel after completing a level. You should probably have a simple game over screen and not a menu screen that states I need to buy fuel and gifts to continue with no way to back out other than to refresh the page. It could have been better.
I am aware of the glitch but I haven't been able to fix it. Unfortunately, I don't have time to go through the code again to fix it. I'll try to do that when I find the time to. Thanks for the bug report.
it's quite enjoyable game, but it could be better.
-there could be a progress bar, or at least numerical distance to the finish. if it is not implemented intentionally, then i can add that the distance around the world is much longer ;)
-no explanation of what is gift attraction upgrade. can't figure it out what it actually does.
-i also agree, that the use of so many controls is really unnecessary. the upgrade of the gift count leaving the same buttons in control would be just enough.
-just for laughs. he is Santa and traveling at the speed of light and then at some point... he goes even faster and more faster later on... well he IS Santa he can travel faster than the speed of light :D
Thanks for the review and humour. FYI, the whole length of the game is 80000 pixels in case you're interested. :) Gift attraction is how well the houses attract the gifts. It's a pretty useful upgrade at first but you may want to spend your money on other upgrades later in the game. As I've said below, the many controls are just to keep it flexible.
Did you know that Santa is really an alien in human form? He comes from a different dimension where the speed of light is the minimum speed. As such, his sleigh is really a portal which is connected to his own dimension. The reindeer are devises he had built in his dimension, and he had to use Earth fuel to replace them. Earth fuel is obviously much less effective. (Just kidding!)
It's okay, but I ran out of gifts and didn't have enough money to refill. That's a pretty bad gameplay issue. There should be some way to spend all the money you currently have on gifts, even if it doesn't refill completely; that would make the game much more playable.
Thanks for the review. That's a great suggestion and I'll do that next time I make a similar game.
An Easy Game
Music sounds festive and deep
People and House Placement is inconsistent and sometimes stack on each-other
Shop Menu doesn't allow you to pass if you've used money on other things and can't afford a fuel refill, resulting in being stuck in the shop menu infinitely.
(as said before) Controls are awkward and uneeded, I got through most of the 1s and 2s using 3 presents, it was easy.
Thanks for the review. The reason why I decided to put in multiple buttons is because I wanted to keep things flexible. I never meant for the player to switch keys all the time, but the player can choose 1-2 gift numbers and stick to them.
As for the shop menu, yeah, I did warn about that in the description. :P
it's not really clear what you're supposed to do.