Not a bad game, could use some additional stuff, but seriously the hater votes on this is ridiculous its not like its unplayable.
Just a decent nothing spectacular game... Better then anything I could make for sure.
This is my very first finished game. It's quite simple, but pretty catching. Take the role of an unknown chemist and help him gain enough elements to create... um... it doesn't matter. But be careful. One incorrect element and the game is over.
Instructions:
Use your mouse to collect blue elements, avoid red elements.
Not a bad game, could use some additional stuff, but seriously the hater votes on this is ridiculous its not like its unplayable.
Just a decent nothing spectacular game... Better then anything I could make for sure.
the game needs the latest adobe flash player i cant get that cuase this game sucks
As a chemist I am extremely disappionted. This is a poor representation of science, elements, atoms, experiements, and more.
As a gamer I feel conned. If you are going to give your game a theme then make the gameplay follow that them. You background does. Your description is highly lacking. Your plot is full of holes. This would have been better if you posted it as a work in progress.
I am sorry you didn't find a chemistry simulator here :) I just wanted to put some theme on the background, not just create another twenty-color falling balls. Also I had many additional ideas as solutions creating, accelerators etc., but this is my first game so I didn't want to complicate it too much.
Not bad at all. I had fun playing this. Could be improved though.
When I saw the description and the name, I really expected something better than generic mouse-collector game. I suppose it's not too bad for someone's first game.