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Stick adventures

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Author Comments

In this game you play as a stick man and you go though 10 different but HARD levels to save sticktopia :D arrow keys to walk left and right and jump :) and its space bar to shoot bullets also you can double jump by pressing the up arrow twice ( all levels have been tested and are possible to complete them)

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The music is great, the idea fun. However, the execution could use some work. Why give me a gun if it's useless? Why make the darn bad guys near impossible to avoid (Those shots it fires as it dies are nuts). But, I'd be willing to see what else you can come up with.

Concept is passable but there is way too little polish. The controls are fairly unresponsive, the bullets travel at the character's feet, the enemies die after crapping out a barrage of bullets that are all too often impossible to pass without taking some damage. It would also be wise to have an option screen, pause menu start screen as well as an option to mute the music.

It's functional but will need a lot more work to be good

I don't how you can post a game incomplete like this one here. The bullets don't help in nothing. It's possible to finish this game, but who wants to play it? you need to think about that things, if you're having problems to crate the game, ask for help in the forums.

1. no checkpoints on the frustrating levels
2. the enemy's kill them selves, nice use for bullets
3. when the enemy's die, a wall of bullets appear.
4. hard to control controls

- A little too basic for my taste, The Stencyl Forge stuff shows up too much... a Custom Stickman couldve helped.
- Its the same music everyone use in the tutorial either, couldve been nice to at least find a royalty free score or even an old midi file or just wind swooshh
- This feel more like a tutorial from the Crash Course on Stencyl Tutorials.
- Maybe try to add a context to help it.

Good luck with your other projects.

Credits & Info

Views
4,316
Votes
15
Score
1.84 / 5.00

Uploaded
Nov 25, 2012
11:23 AM EST