No resizeable res 2014.
this gets a mere poop review. As a certificate of virtue.
Lobby against games wihtout resizeable res.
Rest of reviews will mention the rest
Amazing game, copying MTG but making a good adaptation. Game is hands down overly difficult to the point that the game is generally unplayable. The game forces you to make your own decks and no matter what your enemy will be have everything better than you. This is based on my 2 1/2 hour gameplay experience. 2.5 stars for effort, unoriginal idea and poor gameplay. Badges are too difficult to get and just quite aren't worth the effort. With all this in mind the game still looks beautiful and plays quite fluently with no bugs or lag. The game might be worth checking out again if the AI level could be lowered to make the game intriguing for players just joining. This seems to be a game that will not let you win unless you put at least 7 hours of playing and losing. Not my or a lot of other's kind of game. Again 2.5 stars for effort, unoriginal idea, and poor gameplay.
In a rating below, someone mentioned how there are tons of medals and he isn't getting any. That strikes me as odd, because most medals are as simple as doing something a couple of times, like spending enough points of playing enough ships... is it fair to really dislike a game and still rate it?
The game costs nothing at all, so that's a plus. It's easily as enjoyable as the major cardgames our there, the system of play, the system of gaining cards and the system of making and sharing ones own campaigns all work really well, can't find a real flaw in them. Sad to see the multiplayer inactive, but that's no design flaw. I'd say this game is easily enjoyable enough for a 5 star rating.
I am enjoying this very much - finally a trading card game that doesn't cost anything. I was a big fan of magic tg, but they turn that into a marketplace. Here you have a daily spin of a wheel to get you a card (as well as winning games), and trade tokens for cards (which you get from trading in cards and winning games).
I would say that the new play intro can be offputting because there's just a wall of text on how to play the game in help (and I could be mistaken but I don't remember a tutorial), but if you've played a game like this before you can jump right in and learn that way. It's not that complicated, and I think they've balanced the difficulty just right, as well as bringing in a card merging/upgrading system I've never seen before which works nice.
I saw someone below me complain about medals. It's true - they're much harder than in most games on here to get, but when you earn them they are an actual achievement. As another minor criticism is the interface is sometimes not ideal - particularly when you need to swap cards out of your deck and save it in order to upgrade cards (and then put them back in afterwards), but other than that its simplicity works quite well.
This was really weird. Here I am playing a game that has tons of medals, but I can't win anything. I don't mean to sound whiny, but you had to get 100 games for one medal?! It's just that in this scenario I was expecting actual ships fighting each other. I'm not much for card games. If you are a fan of these kinds of things, then by all means, embrace this!
It's just too lengthy to get to anything. I'm very sorry to give you your lowest review score yet. The music and designs are great. It just seems too complicated to really get into. I acknowledge the fact that people love this, but it's just not for me.