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Mutant Alien Assault

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Mutant aliens, guns, gore and dub step! What more could you ask for in this frantic, platform arena, combat game. Vicious aliens are boarding your ship. Hyper jump is your only chance to escape. Fend off the mutants with a variety of weapons while you fuel the ship's reactor core. Can you survive the alien assault though 5 Sci-Fi inspired levels? Yes? Then test your mettle in survival mode and compete with the world to see just how long you can survive.


Setup 1:
Move: Left & Right Arrow
Jump: X or Up Arrow
Shoot: C
Gun Dispenser: Down Arrow

Setup 2:
Move: A & D
Jump: K or W
Shoot: J
Gun Dispenser: S

NOTE: Rather then clog up the comments with my thank you's, just wanted to say one big thank you to everyone who likes the game and left a positive review. Cheers!

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Pulse charge should roll over.
Needs more achievements to give pulse charge, or more pulse charge from achievements.
If you have pulse charge it should make a pop-up when you have no ammo to remind you of it. When you're in the moment it's too easy to forget.
It's pretty pointless buying the steam version, it doesn't add any new things.

th game is prety good.gameplay is fast (one miss step and you're gone xD ) and the alens could have a little bit more veriaty. but all in all a good game :D

Everyone Who Give This Game 0-3 Is A Fucker!
I Wish There Are More Levels, Weapons, Monsters, And Other :( But Btw Great Game!.

"Rather then clog up the comments with my thank you's, just wanted to say one big thank you to everyone who likes the game and left a positive review. Cheers!"

It seems as though the author of game appears to only appreciate positive reviews. I think thanks should also go out to people who use criticism in a constructive manner. Face facts, the only way you will become a better game designer is to accept criticism, deflate your ego and consider changes. I don't think people want an "easy" game where there are no challenges, but as many have stated, this game certainly can use changes. I have seen suggestions as upgrades, giving a bit more survival chances when the players has no weapon, more consistency when enemy movement and weapon strength. All of these are valid ideas. Overall the concept is good, but the execution and playability leave much to be desired. It lacks sustainability on the playing field and in turn this will affect interest level. As of now, the game design's critical points overshadow the good intentions.

awesome game, very well balanced, although it would be cool if there were more levels :)

Credits & Info

4.01 / 5.00

Nov 14, 2012
8:12 PM EST