Madness day 2012!
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Happy Madness Day!
Here's small game for you all.
Code wise biggest as3 game I've done
v1.0 had 13783 lines of code.
v1.2 has 15129 lines of code.
You should see versio number 1.2.1 beneath the title in Main Menu. If you don't see it clear browser's cache.
UPDATE 10.05.2012
Added message when focus is lost.
UPDATE 1.2 09.29.2012
Bugfixes
-Fixed reload lock-up
-Fixed infinite flamethrower bug
-Fixed grenade throw when jumping
-Fixed I bleed? medal
-Fixed Backstab medal
Weapon/Enemy tweaks
-Shotgun shoots 5 bullets.
-Flamethrowers range increased
-Shotgun & Sniperrifle carrying capacity increased
-All knife specials inflict bleed status.
-Backstab can instant kill from behind enemy or stunned enemy
-Bat specials causes stun.
-Axe & Assaultrifle damage output increased.
-Sappers no longer drop knifes
Player tweaks
-Players receives immunity for stagger/knock effects for few seconds when player gets knocked
-Specials move cost reduced from 1/3 stamina to 1/6 stamina
-Enemies can no longer interrupt special.
New enemies
-Butcher
-Commando (throws grenades)
-Medic(Always drops firstaid kit)
New weapon
-Stun grenade
If you find any bugs let me know!
Madness day 2012!
Nice
Nice game!
I'm pretty sure I saw Rich somewhere in there.
good shit