This game wouldn't be bad if the controls weren't so fiddly and the character moved quickly. There needs to be a double jump, too, and the enemies are too easy. There needs to be some challenge and more inspired design for this to get my attention.
char too slow
could be a fun game with average graphics and a game mechanic that's similar to Mark of the Ninja, though the game is a little glitchy since i can phase through the walls if i double jump and wall jump too much. Also, if you're going to create a tutorial level, you might as well put a how to play menu in the main menu, not in the start of the game.