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Unnatural Selection

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Game made for Ludum Dare (in 48 hours) the theme was Evolution.

A weird game about a mage and his aways-evolving-race of minions.
This jam I tried to do something different, the game got a little weird and confusing, it's more of an experiment than a game but I think it's playable.

Use WASD or the arrow keys to move around and SPACE to rally/disband your minions. They can reproduce a lot and that causes a mutation on their attributes, creating a natural selection of your minions.Some have special powers, like flying (or having loads of HP)

The game objective is to carry the purple crystals (one by one) to the altar.

Still a lot of unexpected behaviors my happen in the game, and the game is very easy. I plan to polish it a little during the week!

Hope you like it :)

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This has a very good concept that could easily be expanded on. I'd like to see more traits, perhaps some that are more useful on certain levels than others, like resistance to environmental hazards. You should also allow the player to choose which minions will follow them and assist, and which ones should focus on reproduction, forcing players to find a balance between utilizing traits and passing them on.

Wonderful!It was really delightgul and if you could find the time to really develop it I would really apreciate it.

I really agree with justice511 comment/review. This game should have
-upgrades
-more types of monsters friendly or enemy
-main character (that can fight)
-buildings? (Haha I dont know why)
-quests or missions

this game has alot of room for improvements
for eg.
-upgrades
-more types of monsters friendly/enemey
-main char. can fight
-buildings?

the gme is so funny :D